

Rogue was an ASCII based dungeon-hack game, with all the features in the dungeon represented by a text symbol. First released on UNIX systems in the 1970s, it proved a revelation and birthed a family of descendants. Or, perhaps more accurately, death by stupidity. That is, discovery leading to overconfidence leading to death. Like the infinite coils of a fractal design, this smallest part of ZangbandTK contained its entirety. So I marched her in and before she even had a chance to look around, Valarina was slaughtered in a single combat round by a Vorpal Bunny.

I had her walk into town, confusedly haggle for a pair of leather gloves then hit the bar, demanding a quest. Hey - with 18/50 strength you would be too. Plain, though no-one would ever say that to her face for fear of her tearing off their arm and using it as a particularly bloody stole. Refreshing and uniquely paced gameplay among 'bands.Valarina was my first. The skills in Skills Angband are Swordsmanship, Clubbing, Jousting, Bow, Crossbows, Slings, Throwing, Wrestling, Karate, Spellcasting, Magical Power, Wizardry, Holy Alliance, Nature Lore, Blood Dominion, Burglary, Perception, Stealth, Disarming, Dodging, Spell Resistance, Weaponsmithing, Bowmaking, Armor Forging, Alchemy, and Magical Infusion.

In addition the the items you find in the dungeon, certain skills allow you to craft and create your own legendary artifacts to aid you on your quest. Also, there are two types of unarmed combat - wrestling and karate, with their own unique abilities. Combat in Sangband is similar to in Opinion Angband, where damage is multiplicative rather than additive, which increases the value of heavier weapons. There is an oath for each magical realm (Oath of Sorcery, Covenant of Faith, Yavanna's Fellowship, Black Mystery), a warriors oath (Oath of Iron), and a burglar's oath (Burglar's Guild). Each player may choose from six oaths, or play without one. There are four magical realms: Wizardry, Priestly, Druidic, and Necromatic. Instead of leveling in a pre-chosen class, you advance your skills independently of each other, which can lead to a wider set of possibilities than classes with levels. Sangband is a skill-based version of Angband. Will you take the Oath of Iron and learn the most powerful warrior arts? Will you stand staunch for the light - or choose the way of blood and necromancy? A Shadow Paladin, a Magic Engineer, a Loresmith, a Skirmisher - all can topple the Dark Lord from his dark throne. The choices you make among the skills, the plunder from vaults and fallen foes, the objects you forge, your growing tactical prowess - all will shape your adventure. Dreadful opponents bar your path at every stage kobold darts and trollish boulders, basilisk stares and dragon-fire, warrior steel and magician's cunning - you must defeat or dodge it all! You delve deeper and deeper into the Pits of Angband, gathering the skills and equipment and learning the battle wisdom necessary to seize the Iron Crown of Morgoth, wrath-blackened cage of the Silmarils. Intense character development: That's what Sangband's all about. Tolkien, among the greatest wordsmiths in the English language. Its primary inspiration is the works of J. Sangband is a dungeon adventure game, a variant of Angband, which is a variant of Moria, which is a descendant of Rogue.
