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Speedrunners game glitches
Speedrunners game glitches






  1. SPEEDRUNNERS GAME GLITCHES HOW TO
  2. SPEEDRUNNERS GAME GLITCHES MOD
  3. SPEEDRUNNERS GAME GLITCHES OFFLINE

More safe coding practices means less glitches. Have each element interact with as few others as possible. Practice good coding conventions, don’t mutate state unnecessarily, use a strongly typed language with collections and avoid using pointers. This has been used in countless games for various exploits. When making it open world, be sure that every event flag checks for multiple prerequisite event flags, so nothing can be completed out of order.ĭon’t allow players to bind anything to scroll wheel, especially not jump or use. Making it open world means everything takes longer than it needs to. Making it linear makes the routing less difficult, and making it fast is something that you’d think would appeal to speedrunners, but they’re actually indifferent about.

speedrunners game glitches

This helps narrow the skill gap, and introduce more random variation in timing. Make the game fast, make it linear (or open world, but with a linear sequence of objectives), and make it so the player snaps onto a bunch of environmental features, but has random animations of random length for traversing them.

SPEEDRUNNERS GAME GLITCHES OFFLINE

Between these, runners will either need to accept that runs include online elements, they’ll need to authenticate with denuvo and play offline until authentication expires, or crack the game outright to disable always-online.

SPEEDRUNNERS GAME GLITCHES MOD

Combine this with Denuvo, or other always-online DRM, which should also be set up to avoid tampering with Cheat Engine, which speedrunners use to practice and occasionally mod out RNG.

speedrunners game glitches

Include drop-in online elements like Dark Souls so runners need to intentionally disconnect the game from the internet. Higher difficulties should have faster elevators and doors, but also higher self-damage where applicable, forcing runners to play on the highest difficulty in order to get the fastest times. Vary the speed of things like elevators and doors based on the difficulty picked. This makes any frame-perfect input more difficult, and in general makes the game more frustrating to play. Make the input delay vary randomly over time, and don’t have a buffer for actions.

speedrunners game glitches

Additionally, don’t benchmark the game to any specific FPS, just let it do whatever it wants, so then speedrunners need to argue about where to set the framerate standard, and need to force it to behave with outside programs. Make it so the timescale is faster at lower FPS, so that in order to move fastest, you need to reduce the FPS to as low as possible. Next, don’t implement deltatime correctly for framerate independence. Make the speedup from mashing grow exponentially as they mash faster, so the fastest possible mash has a significantly bigger benefit. Ruin the wrists of speedrunners by including actions that go faster or deal more damage per second when they mash harder. If you can work multiple of these in, all the better. Be sure to include a big time saver powerup or item as a random drop that can only be obtained about a third of the way through the game, so speedrunners are obliged to obtain it, and need to waste time playing the game to see if it’ll drop. Damage, speed, enemy behavior, drops, etc. Prompt the player to continue with text to make them all the more annoying.Īdd RNG to practically everything. If they’re too long, the runner can take a break, but if they’re only a minute or so, they can’t comfortably do anything but sit and wait. Unskippable cutscenes are intensely irritating to speedrunners who just want to play the game. Include unskippable cutscenes or autoscrollers that are about a minute or more, and vary their length randomly. This makes starting completely fresh annoying. Store savedata in the game files, encrypted, so they’re difficult to access, and difficult to modify. Utilize cloud saves, have events in one save affect events in a new game. Next, make file management annoying, or impossible. Hide it until they beat the game so they can’t reliably check if it’s accurate without cross referencing another timer. Include load times (multiplied by 2, so now everyone needs to buy an SSD), cutscenes, character creation, time since the game was started.

SPEEDRUNNERS GAME GLITCHES HOW TO

Here’s how to drive these pests away from your games.įirst, make an inaccurate ingame timer.

speedrunners game glitches

They ruin games for everyone, and love to talk about how your coders are buffoons when they perform intricate tricks with elaborate setup and tight inputs that no ordinary player would ever think of doing, let alone be able to perform.








Speedrunners game glitches